Set up Reward
Now you will set the rewards to give to the players when the Timed Holder is reset.
Format
Section titled “Format”rewards: ?: # Rewards for all players in the holder - "command_1" - "command_2" - ... 1: # Rewards for the 1st player - "command_1" - "command_2" - ... 2: # Rewards for the 2nd player - "command_1" - "command_2" - ... 3: # Rewards for the 3rd player - "command_1" - "command_2" - ... 4: # Rewards for the 4th player - "command_1" - "command_2" - ... <more ranks>?, 1, 2, 3, etc. are optional. You don’t have to set all of them.
Reward Variable
Section titled “Reward Variable”The plugin provides some variables to apply in the reward commands
{name}: The name of the player{uuid}: The UUID of the player{rank}: The rank of the player, starts from 1{initial}: The initial value of the player in the holder{current}: The current value of the player in the holder{value}: The value of the player in the holder - The distance between{initial}and{current}
Example
Section titled “Example”holders: jump_daily: top: jump cron: DAILY rewards: ?: - give {name} stone 1 1: - give {name} diamond 1 - say {name} got a diamond for jumping the most 2: - give {name} iron 1 - say {name} got iron for jumping the second most