Create a Top Block
NOTE
Requires PlaceholderAPI and VarBlocks
Create a Top Skull
- Prepare a skull template named
jump_skullthat returns the UUID of the player at the specific{index}of thejumpleaderboard
/varblocks template add jump_skull %topper_jump;top_key;{index}%Place the skull

While looking at the skull, run the following command to assign the
jump_skulltemplate to the skull
/varblocks block add jump_1 skull jump_skull- Set the
{index}of the skull to 1 to display the top player
/varblocks block argument jump_1 index 1- Create another skull for the second player
/varblocks block add jump_2 skull jump_skull
/varblocks block argument jump_2 index 2
Create a Top Sign
- Prepare a sign template named
jump_signthat displays the player's name and value at the specific{index}of thejumpleaderboard
/varblocks template add jump_sign
/varblocks template add jump_sign &6#{index}&7: &f%topper_jump;top_name;{index}%
/varblocks template add jump_sign &e%topper_jump;top_value;{index}%
/varblocks template add jump_signPlace the sign

While looking at the sign, run the following command to assign the
jump_signtemplate to the sign
/varblocks block add jump_sign_1 sign jump_sign- Set the
{index}of the sign to 1 to display the top player
/varblocks block argument jump_sign_1 index 1- Create another sign for the second player
/varblocks block add jump_sign_2 sign jump_sign
/varblocks block argument jump_sign_2 index 2