Set up Reward
Now you will set the rewards to give to the players when the Timed Holder is reset.
Format
rewards:
?: # Rewards for all players in the holder
- "command_1"
- "command_2"
- ...
1: # Rewards for the 1st player
- "command_1"
- "command_2"
- ...
2: # Rewards for the 2nd player
- "command_1"
- "command_2"
- ...
3: # Rewards for the 3rd player
- "command_1"
- "command_2"
- ...
4: # Rewards for the 4th player
- "command_1"
- "command_2"
- ...
<more ranks>
?
, 1
, 2
, 3
, etc. are optional. You don’t have to set all of them.
Reward Variable
The plugin provides some variables to apply in the reward commands
{name}
: The name of the player{uuid}
: The UUID of the player{rank}
: The rank of the player, starts from 1{initial}
: The initial value of the player in the holder{current}
: The current value of the player in the holder{value}
: The value of the player in the holder - The distance between{initial}
and{current}
Example
holders:
jump_daily:
top: jump
cron: DAILY
rewards:
?:
- give {name} stone 1
1:
- give {name} diamond 1
- say {name} got a diamond for jumping the most
2:
- give {name} iron 1
- say {name} got iron for jumping the second most