Create a Top Block
Note
Requires PlaceholderAPI and VarBlocks
Create a Top Skull
- Prepare a skull template named
jump_skull
that returns the UUID of the player at the specific{index}
of thejump
leaderboard
/varblocks template add jump_skull %topper_jump;top_key;{index}%
While looking at the skull, run the following command to assign the
jump_skull
template to the skull
/varblocks block add jump_1 skull jump_skull
- Set the
{index}
of the skull to 1 to display the top player
/varblocks block argument jump_1 index 1
- Create another skull for the second player
/varblocks block add jump_2 skull jump_skull
/varblocks block argument jump_2 index 2
Create a Top Sign
- Prepare a sign template named
jump_sign
that displays the player’s name and value at the specific{index}
of thejump
leaderboard
/varblocks template add jump_sign
/varblocks template add jump_sign &6#{index}&7: &f%topper_jump;top_name;{index}%
/varblocks template add jump_sign &e%topper_jump;top_value;{index}%
/varblocks template add jump_sign
While looking at the sign, run the following command to assign the
jump_sign
template to the sign
/varblocks block add jump_sign_1 sign jump_sign
- Set the
{index}
of the sign to 1 to display the top player
/varblocks block argument jump_sign_1 index 1
- Create another sign for the second player
/varblocks block add jump_sign_2 sign jump_sign
/varblocks block argument jump_sign_2 index 2