# The type of storage the plugin will use to store the value
# Available: FLAT, YAML, JSON, SQLITE, NEW-SQLITE, MYSQL
storage-type: yaml
# The settings for the Top Holders
holders: {}
# Should the plugin load all offline players when the server starts
load-all-offline-players: false
task:
save:
# How many entries should be saved per tick
entry-per-tick: 10
# How many ticks should the plugin wait before saving the leaderboard
delay: 0
update:
# How many entries should be updated per tick
entry-per-tick: 10
# How many ticks should the plugin wait before updating the leaderboard
delay: 0
# How many times should the plugin skip updating the value for the entry if it fails to update
# This is useful to let the plugin prioritize other active entries
max-skips: 1
# How many ticks should the plugin wait before applying the updated value to the entry
# Since the holder is updated partially, this is useful to prevent the plugin from applying the value too early
# and to allow the plugin to apply the value in larger batches, creating the illusion of a single update
set-delay: 20